Hello brave explorers! It’s been a few years since we last spoke and a lot has happened! Our old company Typhoon Studios was devoured, digested and then spit out by a much larger company on the very same day we released the final update to our last game: Journey to the Savage Planet: Employee of the Month edition.
Fortunately for you, as we all sat around suddenly without a job and with no clear plan in the middle of a global pandemic, we realised that we still had more game development in us and reformed as Raccoon Logic. We named it that because all the cool names were already trademarked and we could get the website for cheap. Plus a bunch of folks here love trash pandas.
So here we are, a few years later and we are more than excited to announce our new game, Revenge of the Savage Planet! You just got a first extended look at gameplay during the Xbox @ Gamescom livestream, but I wanted to explain a little more about our sequel.
In it, your employer from the first game, Kindred Aerospace, has been bought by a large multinational megacorporation, Alta Interglobal. After buying everything, Alta wanted to try their hand at space exploration by building settlements in the stars! A few years into this experiment – while you are still in the middle of your long journey in cryosleep to a bright, strange new planet – Alta decided that this silly foray into space travel became a bit more expensive and difficult than originally planned.
Unfortunately for you, that means they closed the whole space settlement thing down and made you redundant. So here you are in this new adventure where you have arrived, alone (or with one carefully chosen co-op friend) on an exciting new planet with no job and no clear plan for the future.
With that in mind you will need to gather all your gear (which has somehow become strewn across multiple planets in this star system), capture creatures, defend yourself, conduct bizarre science experiments, and document each piece of flora and fauna you find – all in the interests of survival, getting back home, and then maybe even getting some revenge on that mega corporation. Essentially it’s all about exploring and collecting everything in a vibrant, hilarious world, like some kind of highly acrobatic sci-fi hoarder collector.
If you liked the first one, you’ll love this one. It’s bigger and better in every way. More planets! More gear! More colours! More critters! More laughs (hopefully). Plus it’s in third-person now, which our animation team swears makes it instantly 20% better, helps platforming as you can see your feet, and lets us give you a bunch of funky outfits to wear. And if you didn’t play the first one, never fear, you don’t need to know anything to enjoy Revenge of the Savage Planet. It’s a hundred years later and a brand new story anyway.
The world is a grim dark place a lot of the time, so why not call a friend and take a trip to the Savage Planet? And it will be possible very soon – we’ll release the game early-ish in 2025. How fortunate!